Image Compressor

Compress JPEG, PNG, and WebP images directly in your browser. No files are ever uploaded — your privacy is guaranteed.

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Drag & drop an image here
or click to browse

Supports JPEG, PNG, WebP — max 20MB

Compress Images Without Compromising Privacy

Our Image Compressor is designed with privacy as the number one priority. Unlike most online image compression tools that require you to upload files to remote servers, every operation here happens entirely in your browser using the HTML5 Canvas API. Your images never leave your computer — not a single byte is transmitted over the network. This means you can compress sensitive documents, personal photos, or confidential design assets with complete peace of mind.

How Browser-Based Compression Works

When you select an image, the browser loads it into memory and draws it onto an invisible HTML5 Canvas element. The Canvas API's toBlob() method lets us re-encode the image at your chosen quality level — all locally on your device. This approach is not only privacy-friendly but also incredibly fast, since it avoids network latency entirely. The entire process takes milliseconds for most images.

Understanding Image Quality vs. File Size

Image compression is a balancing act between visual quality and file size. The quality slider lets you control this tradeoff: a setting of 100 preserves near-original quality but produces larger files, while lower values like 50–70 dramatically reduce file size with a manageable loss in visual fidelity. For web use, quality settings between 70–85 typically offer the sweet spot — files are lightweight enough for fast page loads while remaining crisp to the human eye.

JPEG vs. PNG vs. WebP: Choosing the Right Format

When Should You Compress Images?

Image compression is essential for web performance. Uncompressed images are often the single largest contributor to slow page load times, directly impacting user experience and SEO rankings. Compressing images before uploading them to your website, CMS, or social media can reduce bandwidth consumption by 50–80% without a visible difference. It's also crucial for email attachments (many providers cap attachment sizes at 25MB) and for reducing storage costs in cloud services.

Why Choose Our Compressor Over Others?

Most "free" image compression tools require you to upload files to their servers, where they may be stored, analyzed, or even resold. Some impose daily limits or watermarks until you pay. Our tool has zero limitations — compress as many images as you want, at any resolution, with no sign-up, no ads that track you, and no hidden data collection. Everything runs on your hardware. We don't even use analytics scripts that could leak your data. It's compression the way it should be: fast, free, and fully private.

💡 Pro Tips for Maximum Compression

Frequently Asked Questions

Does compression reduce image dimensions?

No — our compressor preserves the original pixel dimensions (width × height). It only reduces file size by re-encoding at a lower quality setting. If you need to resize, use a separate tool first.

Is there a file size limit?

Yes, 20MB per file. This covers virtually all photos from modern smartphones and DSLRs. For larger files (e.g., RAW camera output), convert to JPEG/PNG first.

Can I convert PNG to WebP or JPEG with this tool?

Absolutely! The format dropdown lets you choose any output format regardless of input. For example, compress a PNG screenshot into a much smaller WebP file for your documentation site.

Why did my PNG become larger after compression?

PNG uses lossless compression — it cannot discard detail like JPEG. If you set a high quality value on a PNG, the output may actually be slightly larger. For maximum PNG savings, consider converting to WebP instead.

What quality setting should I use for web images?

70-80% is the sweet spot for most web images — visually near-identical to the original on screen but 60-80% smaller. Use 85% for hero images and photography portfolios, and 60% for thumbnails or icons where detail matters less. The side-by-side preview lets you compare original vs. compressed before downloading, so you can dial in the right balance for your use case.

Can I use this for GitHub README screenshots?

Yes — it's perfect for README images. GitHub repos with large screenshots slow down page loads and eat into your LFS bandwidth. Drop your screenshot into the compressor, set quality to 70% and format to WebP, and you'll typically get a 80-90% size reduction with no visible quality loss at README display sizes.

Does this work offline or on slow connections?

Yes! Once the page is loaded, the compressor works entirely offline — no internet required. All image processing runs locally via the Canvas API, so it works on planes, in remote areas, or on metered connections. The tool page itself is ~20KB, so it loads instantly even on 2G/3G.

Can I batch compress multiple images at once?

Currently, the tool processes one image at a time for simplicity and speed. For batch workflows, open multiple browser tabs — each runs independently and processes locally. Alternatively, use a command-line tool like ImageMagick or sharp for scripted batch compression.

What's the difference between lossy and lossless compression?

Lossy compression (JPEG, or WebP at lower quality) permanently discards image detail to shrink file size — ideal for photos, but re-saving the same file repeatedly gradually degrades quality. Lossless compression (PNG) keeps every pixel intact, so files stay larger but quality never degrades. Rule of thumb: use lossy for photos and page backgrounds, lossless for logos, screenshots with text, and anything with sharp edges or transparency. Our tool lets you pick either per image via the format dropdown, so you can compare both outputs side by side before downloading.

Does the output preserve photo metadata (EXIF, GPS, camera info)?

No — the Canvas API strips all EXIF metadata, including GPS coordinates, camera model, timestamps, and color profiles. This is actually a privacy feature: your compressed image won't leak where or when the photo was taken. If you need to preserve metadata (for photography portfolios), use a desktop tool like ImageOptim or Squoosh instead.

Why can't I upload HEIC photos from my iPhone?

Browser support for Apple's HEIC format is still limited, so this tool accepts JPEG, PNG, and WebP only. Two quick fixes: convert the HEIC to JPEG first (the Photos app's Export/Share menu does this in one tap), or change your iPhone to save photos in "Most Compatible" format — Settings → Camera → Formats → set Camera Capture to "Most Compatible" (JPEG instead of HEIC). The JPEG will compress exactly like any other photo here.

Can I hit an exact target file size, like "under 200KB"?

Not at the click of a button — there's no "set target size" switch, because output size depends on how much detail your specific image contains. The practical loop takes about 10 seconds: compress at 75%, look at the output size shown next to the download button, then drop quality by 5–10 points and repeat until you're under budget. If you're still too large, switch the output format to WebP first — that alone often saves 25–35%. For strict size limits (application uploads, for example), a two-pass approach is normal even in desktop tools.

Why won't my SVG file work?

SVG is a vector format — it stores shapes and paths as text, not pixels — so there's nothing for a raster compressor to re-encode. The browser preview you'd be compressing is a rendered bitmap, which would defeat the point of SVG (infinitely sharp at any size). For icons and logos, keep the SVG and shrink it by minifying the markup instead: strip editor metadata, comments, and unnecessary decimals with SVGO. If you truly need a raster version for a hero image or social card, open the SVG in a browser or design tool, export it as PNG at the size you need, then run that PNG through this compressor.

CSS already shrinks my image on screen — do I still need to compress it?

Yes. max-width and object-fit only change how many pixels get painted — the browser still downloads the full-resolution file first. A 4000px phone photo dropped into a 600px card still costs every visitor the full few megabytes, so it hurts Largest Contentful Paint exactly as much as an oversized image on a full-width layout. Treat CSS as layout, and this tool as the fix for transfer size: resize to roughly twice the largest width the image is displayed at (that covers retina displays), then compress.

What width should I export for a hero image or a card thumbnail?

Work backwards from the rendered box: a full-width hero is usually 1440–1920px on desktop, an in-article image 800–1200px, a card thumbnail 400–600px. Then double the smaller of those numbers if the image appears on high-DPI screens — a 600px card wants a 1200px file, not a 4000px one. Export at that width, run it through the compressor at 75–80%, and use srcset with width descriptors when the same image renders at several sizes so each device gets the smallest file that still looks sharp.

Why did my transparent PNG come out with a black background?

Because JPEG has no alpha channel. When a transparent PNG is re-encoded as JPEG, every fully transparent pixel has to become an opaque color — most encoders fill it with black (some use white). Nothing is "broken"; the format simply cannot store transparency. Keep the output as PNG or WebP whenever the image sits on a colored or patterned background, and only convert to JPEG if that background is already a flat, known color you're happy to hard-code.

Why does text in my screenshot look fuzzy after compressing?

JPEG is tuned for photographs, not for sharp edges. It drops color detail first (chroma subsampling) and then blocks the remaining detail into 8×8 tiles, which is exactly the wrong trade for UI text, thin borders, and terminal output. For screenshots, code snippets, and diagrams, keep PNG or switch to WebP at a high quality — those formats preserve hard edges. If you must ship JPEG, compress screenshots at 85–90% and at the exact display size, because any post-compression scaling re-blurs the text.